Status
Live status unavailable
Checked Sep 11, 2026, 07:24 PM UTC · refreshed every minute · SLO targets
The status API could not be reached from this page, so component health and the last 24 hours are not shown. If you can read this, the website itself is up. Morphs may well be working: try one, and remember that a failed morph is never charged.
Components
| API | — |
|---|---|
| Morph engine | — |
| Payments | — |
| Website & account | — |
Last 24 hours
- Morphs
- —
- Succeeded
- —
- Time to result, p50
- —
- Time to result, p95
- —
A failed morph is never charged — the credit comes back automatically.
Morphs are reserved when they start and captured only on success. If something breaks on our side, the reservation is released within minutes and your balance in the plugin updates itself.
Incidents
No incidents in the last 90 days.
Scheduled maintenance
Maintenance is announced here at least 24 hours ahead and limited to 2 hours a month. While morphing is paused, the plugin shows a banner and nothing is charged.
Nothing scheduled.
SLO targets
What this page reports against. These are published commitments we revise as the numbers come in, not terms of the Terms of Service, which promise only what the code guarantees.
| Objective | Target | How it is measured |
|---|---|---|
| Availability | 99.5 % per month | The API health check and new morph submissions answer within the month for at least 99.5 % of minutes (about 3.6 hours of allowance). Announced maintenance, posted at least 24 hours ahead and capped at 2 hours a month, is excluded. |
| Morph success | ≥ 99 % | At least 99 % of morphs that start finish with stems, MIDI, key and BPM. The rest are not charged. |
| Time to result | p95 ≤ 10 s warm | From upload complete to playable, queue included: p50 at or under 4 s and p95 at or under 10 s while the engine is warm. The first morph after a long idle can take up to 45 s. |